Stefania Serafin E: sts (at) create.aau.dk

Audio mostly 2007

We are pleased to invite you to participate in the conference Audio
Mostly 2007 – 2nd Conference on Interaction with Sound in Ilmenau,
Germany on September 27-28, 2007 hosted by the Fraunhofer Institute
for Digital Media Technology IDMT.

Audio in all its forms – music, sound effects, or dialogue – holds
tremendous potential to engage, convey narrative, inform, dramatize and
enthrall. However, in computer-based environments, for example games,
nowadays the interaction abilities through and with sound are still
underrepresented. The Audio Mostly Conference provides a venue to
explore and promote this untapped potential of audio by bringing
together audio experts, content creators, interaction designers, and
behavioral researchers. Our area of interest covers new sound
applications that demand or allow for some kind of interactive response
from their listener, particularly in scenarios where screens and
keyboards are unavailable, unsuitable or disturbing. This area implies
cognitive research and psychology, as well as technological innovations
in audio analysis, processing and rendering. The aim is to both describe
and push the boundaries of sound-based interaction in various domains,
such as gaming, serious gaming, education, entertainment, safety and
healthcare.

Areas of Interest (including but not limited to):
- Games designed around audio and sound
- Interactivity through sound and speech
- Semantic speech, music, sound analysis
- Music recommendations and user feedback
- Semantic audio processing
- Cognition of sound and music
- New auditory user interfaces
- Sound design for games
- Spatial audio rendering
- Interactive composing & authoring of music
- Audio in teaching
- Sound in mobile applications
- New developments for audio broadcasting, podcasting and audiobooks
- Future uses of sound

For more information, please visit our website
http://www.audiomostly.com or contact us at info@audiomostly.com

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